Hi everyone, I am trying to use NVDEC to speed up my transfers of OpenGL related stuff (3D Objects), that means treat these objects as images and encode them. As stated at https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures, NVDEC only supports the YUV420 pixel format, so I can’t put my numbers in RGB – Image files and encode them.
My question is, is there a possibility to create images with yuv420 pixel format, and feed these images to ffmpeg, or do I have to write my own program, where I put my data in the YUV planes and encode them? I am grateful for every pointer in the right direction! _______________________________________________ ffmpeg-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
