> The make it work, you need to have libSDL2 available. libSDL2 must be installed on the host machine (where I am building), or on the target machine (Android)? > Is ffplay of any use to you on android? Do you expect it to play on the > Android device's screen? (I'm not saying that's ruled out - I just > have big doubts.) I need *ffplay*, because when decoding a video it gives how many frames are dropped. This is an important metric I need to evaluate video decoding. I don't know whether I can get this information using *ffmpeg *or not.
Best regards _______________________________________________ ffmpeg-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
