On Mon, Nov 26, 2018 at 7:47 AM msanders <[email protected]> wrote:
> Hi, > > As now we have many filters compatible with the GPU, and in particular > “scale” filters. So I think we need a filter like “hwoverlay” or > “overlay_cuda/_qsv/etc.”. > > With this kind of filter we can do a PiP using only a GPU pipeline: > > - GPU decoder --> spplit (hw) --> hwscale --> hwoverlay --> GPU encoder > > In fact, I feel it’s not too complex to do. > > What you think? > M. Sanders > It's a good idea, although working with hardware accelerators it's never so straightforward. It depends how that API is construct, what methods are allowed, and many bugs and crashes surface. Hardware processing is less flexible in many aspects. Maybe possible, but I think that requiring more specialized people may take more time to realize _______________________________________________ ffmpeg-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
