Hi Ted,
Thanks again for all your suggestions. Ok, I will try to get this delay with a
file, or something like that.
I'm curious though, what happens function / command wise when you hit the pause
key because this ends up producing the results I'm looking for. When you hit
the pause key and then 10 seconds un-pause it, you end up with a live stream
which is 10 seconds delayed.
I guess what you are saying is there is not a good way to replicate that using
the filters or other options?
Scott
On Thursday, February 14, 2019, 1:28:59 PM PST, Ted Park
<[email protected]> wrote:
> ./ffmpeg.exe -f dshow -video_size 160x120 -framerate 30 -i video="Integrated
> Webcam" -filter setpts=expr=PTS+10/TB -pix_fmt yuv420p -f sdl
ohhh wait. SDL gives you a hw surface to draw on if I understand correctly? So
it will happily gobble up frames and draw them fast as it can whenever it gets
it, I doubt they are even timestamped.
You need the 10 seconds of delayed frames to be stored anyway (I was thinking
of keeping them in memory) so I would say just write to file and play back
after delay. There is no output at realtime function.
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