On 16-7-2019 15:36, Paul B Mahol <one...@gmail.com> wrote: > On 7/16/19, Reino Wijnsma <rwijn...@xs4all.nl> wrote: >> About 7 years ago I've used Audacity to assemble the soundtrack of the >> videogame No One Lives Forever 2. See >> https://www.youtube.com/watch?v=4Y3aKcQ0HK4 for example. > Why you use adelay? > Perhaps you want acrossfade filter instead, or even better concat filter. I can't use these filters. Have a look at the Youtube video please. I wish it was a simple matter of just concatenating all segments, but it isn't, because the segments don't align perfectly. Each segments has to start at a very specific time. Then it's a matter of mixing everything at full volume(!), so there's no fading involved at all.
Do you happen to know why ffmpeg reports a completely wrong duration? Related question/suggestion: It's really cumbersome to always having to specify the delay for all(!) channels: [1]adelay=158792S|158792S[E2]; How about a default behaviour where specifying an amount of milliseconds/samples once(!) applies to all channels: [1]adelay=158792S[E2]; And if you want a specific delay for another channel, then you can do so as is already possible. This would make my commandline a lot shorter! -- Reino _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".