On 2/3/20, Michael Koch <[email protected]> wrote:
> Is it correct that the "displace" filter allows only displacements in
> the [-128 ... +127] range?
>

It works only with 8bit pixel formats, so yes.

Locally I have warp filter, which works by specifying 2D warp points
for distortion, thus not needing to use slow and cumbersome geq
filter.

> Michael
>
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