good idea


---Original---
From: "Antoine Martin"<antoine24...@hotmail.fr&gt;
Date: Sat, Jun 13, 2020 02:00 AM
To: "FFmpeg user questions"<ffmpeg-user@ffmpeg.org&gt;;
Subject: [FFmpeg-user] Live filtering a VR game


Hi guys,

I am part of a research on VR and immersion criteria. We are trying to degrade 
the visual and audio VR environment of a user in a simulation (a driving 
simulation in our case). We are currently using Euro Truck Simulator 2, a 
complete simulation driving game, and a HTC Vive Pro Eye. With ffmpeg I would 
like to take the VR video and audio, filter it to degrade the quality and put 
it right back in the headset while a user is playing. Also I would like the 
filters to change over time, for example I would like to slowly 
increase/decrease the gamma_r/_b/_g eq filter over time.

Is it possible using?

Thank you for your time.
_______________________________________________
ffmpeg-user mailing list
ffmpeg-user@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-user

To unsubscribe, visit link above, or email
ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".
_______________________________________________
ffmpeg-user mailing list
ffmpeg-user@ffmpeg.org
https://ffmpeg.org/mailman/listinfo/ffmpeg-user

To unsubscribe, visit link above, or email
ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".

Reply via email to