good idea
---Original--- From: "Antoine Martin"<antoine24...@hotmail.fr> Date: Sat, Jun 13, 2020 02:00 AM To: "FFmpeg user questions"<ffmpeg-user@ffmpeg.org>; Subject: [FFmpeg-user] Live filtering a VR game Hi guys, I am part of a research on VR and immersion criteria. We are trying to degrade the visual and audio VR environment of a user in a simulation (a driving simulation in our case). We are currently using Euro Truck Simulator 2, a complete simulation driving game, and a HTC Vive Pro Eye. With ffmpeg I would like to take the VR video and audio, filter it to degrade the quality and put it right back in the headset while a user is playing. Also I would like the filters to change over time, for example I would like to slowly increase/decrease the gamma_r/_b/_g eq filter over time. Is it possible using? Thank you for your time. _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".