Actually I have several machines in production (dual Xeon 5620 - 32GB - Nvidia P2000) that are running 14 ffmpeg process each, all decoding Full HD mpegts and transcoding them in 4 different profiles each (HD/SD/SDh/SDq) and to be honest they work like a sharm and are also very stable.
Based on this experience I actually expected, just to repacketize pre-encoded content in HLS, to run at least 40/45 (even more) process per machine.... Let me go ahead with my experiments, I'll be more than happy to produce the results. Alex -----Original Message----- From: ffmpeg-user <[email protected]> On Behalf Of Carl Eugen Hoyos Sent: 25 June 2020 22:19 To: FFmpeg user questions <[email protected]> Subject: Re: [FFmpeg-user] FFMPEG endlessly increases memory usage over time with HLS packaging. Am Do., 25. Juni 2020 um 20:39 Uhr schrieb Alessandro Molon <[email protected]>: > Let's see what happens if I run 20 processes for few days... On most hardware, you cannot run 20 (real-life) FFmpeg processes for a few days but if there is constantly increasing memory footprint or a memory leak, one process should be sufficient to show it. Please find out what top-posting means and avoid it here, Carl Eugen _______________________________________________ ffmpeg-user mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe". _______________________________________________ ffmpeg-user mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
