Actually I have several machines in production (dual Xeon 5620 - 32GB - Nvidia 
P2000) that are running 14 ffmpeg process each, all decoding Full HD mpegts and 
transcoding them in 4 different profiles each (HD/SD/SDh/SDq) and to be honest 
they work like a sharm and are also very stable.

Based on this experience I actually expected, just to repacketize pre-encoded 
content in HLS, to run at least 40/45 (even more) process per machine....

Let me go ahead with my experiments, I'll be more than happy to produce the 
results.

Alex

-----Original Message-----
From: ffmpeg-user <[email protected]> On Behalf Of Carl Eugen Hoyos
Sent: 25 June 2020 22:19
To: FFmpeg user questions <[email protected]>
Subject: Re: [FFmpeg-user] FFMPEG endlessly increases memory usage over time 
with HLS packaging.

Am Do., 25. Juni 2020 um 20:39 Uhr schrieb Alessandro Molon
<[email protected]>:

> Let's see what happens if I run 20 processes for few days...

On most hardware, you cannot run 20 (real-life) FFmpeg processes for a few days 
but if there is constantly increasing memory footprint or a memory leak, one 
process should be sufficient to show it.

Please find out what top-posting means and avoid it here, Carl Eugen 
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