Is there any trick to slow down ffmpeg on a simple stream mapping? Stream mapping: Stream #0:0 -> #0:0 (pcm_s16le (native) -> pcm_s16le (native))
Given an input file that is looped and output with a command such as: ffmpeg-4.2.1-armhf-static/ffmpeg -y -t 200 -stream_loop -1 -i HoldMusic.wav -map 0:a:0 -f wav output.wav ffmpeg can move the data really quickly! bitrate=1411.2kbits/s speed= 262x Any way to get that speed down to ~1x? My purpose is that ffmpeg is being used as a child subprocess and I would like to be able to test its behavior in-situ. There is a lot of timing in my application between fork and join and having ffmpeg be slow would be really helpful. Push comes to shove, I'll just use another program to more slowly copy, but that wouldn't be as good as using ffmpeg itself since it has a host of behaviors as a child process regarding signaling and return codes. Come to think of it, since I built ffmpeg, maybe I can just build a variant that sleeps frequently? Thanks for any clever ideas! _______________________________________________ ffmpeg-user mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
