Question: Is there a way to make ffmpeg's colorchannelmixer use perceptual
gamma?

Background: I'm trying to salvage source H.264 video from a capture device
(8mm film scanner) which seems to have an extreme saturation issue that
often leaves the red and green channels saturated with minimal blue,
leaving a bright yellow stain on that area of the frame.
https://i.imgur.com/6Qh6PRk.png

Editing a single frame capture of the video in GIMP, I see that if I use
the Colours -> Components -> Channel Mixer tool and supplement the blue
channel (1.0) with the green channel (1.0) https://i.imgur.com/Q0qqgSP.png
the result is desaturated but usable https://i.imgur.com/t19QU4U.png

I've attempted to replicate this using ffmpeg's colorchannelmixer with the
same values (output blue = 1.0*blue + 1.0*green)

Code: https://pastebin.com/raw/czS76ZrN

but the result has a blue tint. https://i.imgur.com/TsnBKb2.png

Looking at the RGB values, ffmpeg's behaviour is technically correct (the
processed B channel is an exact sum of the source B and G channels), but
GIMP's behaviour is what I need.

GIMP's behaviour is described in
https://graphicdesign.stackexchange.com/questions/136750/gimp-channel-mixer-does-not-work-as-expected
and gamma correction is suggested as the likely difference in how GIMP
reaches its result.

Thanks,

Simon
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