Hello. I try to add APE decoder support to my own library of audio codecs. Since APE is a closed format, I use ffmpeg as a reference trying to understand how it works.
I cannot understand how this line works in libavcodec/apedec.c: s->bdsp.bswap_buf((uint32_t *) s->data, (const uint32_t *) buf, buf_size >> 2); I thought it swaps even and odd bytes, but it does something more than that. It's written in assembly code which I can not read clearly. Also it lacks any documentation. Can anyone explain what it does? _______________________________________________ ffmpeg-user mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
