Hello. I try to add APE decoder support to my own library of audio
codecs. Since APE is a closed format, I use ffmpeg as a reference
trying to understand how it works.

I cannot understand how this line works in libavcodec/apedec.c:
s->bdsp.bswap_buf((uint32_t *) s->data, (const uint32_t *) buf, buf_size >> 2);
I thought it swaps even and odd bytes, but it does something more than
that. It's written in assembly code which I can not read clearly. Also
it lacks any documentation. Can anyone explain what it does?
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