On 2022-01-30 20:03, Mark Filipak (ffmpeg) wrote:
During the past year, I've developed a set of true stream primitives that are object oriented (frames, pictures, ...), plus a notation to describe encodings and "mechanical" manipulations that are useful and that are fairly easy to read and understand. Can the notation be used as a frontend to FFmpeg? I don't know ...maybe.
You might also want to take a look at the architecture and concepts used by GStreamer <https://gstreamer.freedesktop.org/>. It is an open source a library for constructing graphs of media-handling components. I imagine you and the GStreamer designers were trying to solve similar problems. Looking at their design might be an indirect kind of feedback on your thoughts.
Writing the docs took a long time and lot of work. Is there any appetite here for them?
I imagine it did! Writing good docs is hard. Especially if they also have to be concise. Congratulations on this accomplishment.
I'm not up for speculative reading in this area, sorry. I am trying to get projects done, and so I mostly read to figure out the path from where I am to whereever "done" turns out to be.
Best regards, —Jim DeLaHunt _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".