Am 29.01.2023 um 22:05 schrieb Paul B Mahol:
On 1/29/23, Michael Koch <astroelectro...@t-online.de> wrote:
Am 29.01.2023 um 19:32 schrieb Paul B Mahol:
On 1/29/23, Michael Koch <astroelectro...@t-online.de> wrote:
Hello,

if I understood the documentation correctly, the normalize filter maps
the darkest input pixel to blackpt and the brightest input pixel to
whitept:
darkest pixel --> blackpt
brightest pixel --> whitept

However I need a slightly different mapping:
A black input pixel shall remain black, and the brightest input pixel
shall become white.
black --> blackpt
brightest pixel --> whitept

With other words: Just multiply all pixels by a suitable constant. Don't
add or subtract anything.
Is this possible?

Known workaround: Make sure that the input frame contains a black pixel,
by inserting one in a corner.
Try attached patch.
How must I set the options for the desired behaviour?
Set first strength to reverse of second strength.
So 1.0 and 0.0 or 0.0 and 1.0

I did try with strength=0:strength2=1 but the output isn't as expected.

I'm using this input image:
http://www.astro-electronic.de/flat.png

The pixel values are about 171 in the center and 107 in the top right corner.
The center to corner ratio is 171 / 107 = 1.6

In the output image I measure 248 in the center (which is almost as expected, probably correct because I'm measuring the average of a 7x7 neighborhood), but I measure 122 in the top right corner.
The center to corner ratio is 248 / 122 = 2.03
The corner is too dark.

Michael

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