I viddump videos with help of FFMPEG through `Video Capture Encoding Settings` of DSDA-Doom.
A demo (also called LMP, from the lump file extension) is any recording of a game session that can be played back using the game engine. Internally, it is a sequence of tic commands, keeping track of just the input control states during each frame. Thus, a demo is much more compact than a video capture, or even than a recording of the states of all objects in the level. People record demos with help of DSDA-Doom source port. These demos are stored in .lmp file format. These can be converted to videos for doing normal things, like uploading to Youtube etc. When I give command : ffmpeg -timedemo nameofdemo -viddump video.mp4 It orders DSDA-Doom to playback the demos. The video and sound are encoded as the demo is played, so the process can be slow even on a fast computer. The problem is 'I don't have any source material, i.e rawvideo etc'. So, how to calculate VMAF of a single video ? _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".