On Sat, Jul 6, 2024 at 10:54 AM Michael Koch <astroelectro...@t-online.de> wrote:
> Am 06.07.2024 um 10:44 schrieb Paul B Mahol: > > On Sat, Jul 6, 2024 at 10:40 AM Michael Koch < > astroelectro...@t-online.de> > > wrote: > > > >> Does anybody have an idea how to make a noise generator for 360° video? > >> I mean noise (clouds, waves) that looks similar in all directions of the > >> sphere. If I use the new "perlin" source for making an equirectangular > >> video, there are two problems: > >> 1. The left edge doesn't fit to the right edge. > >> 2. There are singularities at the poles. > >> > >> > > Sure there is a way. > > just not using perlin ultra slow filter. > > Can you point me to an algorithm? I don't need high speed. Even a very > slow solution with geq filter would be fine. > > Just pick different spots in 3D-space so that is continuous in 360. Use your brain to search web. > Michael > > _______________________________________________ > ffmpeg-user mailing list > ffmpeg-user@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-user > > To unsubscribe, visit link above, or email > ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe". > _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".