Am 12.07.2024 um 03:56 schrieb Jimmie:
What confuses me is that the EAC texture has a resolution of 3000x1688.
To my understanding, EAC is just a special case of cubemap, which should
consist of six square faces. Apparently, that is not the case for this output.
Can anyone help me understand why the output EAC texture does not have
square faces as in regular cubemaps? Thank you!
you can overwrite the default output size with the w and h options:
v360=e:eac:w=3000:h=2000
Michael
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