On 21-11-2024 10:41, d.gorde...@ngslab.ru wrote:
Hello.

I'm trying to make a mp4 file from a video/audio stream. When audio is AAC it works fine. But I cannot pack G711U audio.

|av_register_all(); avcodec_register_all(); av_log_set_callback(nullptr); av_format_context_ = avformat_alloc_context(); if (!av_format_context_) { std::string error_msg = "Failed to allocate avformat context"; log_->Error(error_msg); throw std::runtime_error(error_msg.c_str()); } av_format_context_->oformat = av_guess_format("mp4", filename.c_str(), NULL); strcpy(av_format_context_->filename, filename.c_str()); AVCodec* codec = avcodec_find_encoder(AV_CODEC_ID_PCM_MULAW); av_format_context_->oformat->audio_codec = codec->id; audio_stream_ = avformat_new_stream(av_format_context_, codec); if (audio_stream_ == nullptr) { log_->Error("Can not create audiostream."); return false; } AVCodecContext& codec_context = *audio_stream_->codec; if (avcodec_copy_context(audio_stream_->codec, av_format_context_->streams[1]->codec) != 0) { log_->Error("Failed to Copy Context"); return false; } audio_stream_->time_base = { 1, codec_context.sample_rate }; if (av_format_context_->oformat->flags & AVFMT_GLOBALHEADER) codec_context.flags |= AV_CODEC_FLAG_GLOBAL_HEADER; log_->Info("Init output {}", filename); av_dump_format(av_format_context_, 0, filename.c_str(), 1); int ret = avio_open(&av_format_context_->pb, filename.c_str(), AVIO_FLAG_WRITE); if (ret < 0) { log_->Error("Can not open file for writing."); return false; } ret = avformat_write_header(av_format_context_, NULL); if (ret < 0) { log_->Error("Can not write header."); return false; } |

Here avformat_write_header() returns -22. What's wrong here? Which data should I supply to this function?
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The MP4 container only supports a few audio codecs namely these:
Advanced Audio Coding (AAC) <https://en.wikipedia.org/wiki/Advanced_Audio_Coding>, Audio Lossless Coding <https://en.wikipedia.org/wiki/Audio_Lossless_Coding> (ALS), Scalable Lossless Coding <https://en.wikipedia.org/wiki/Scalable_Lossless_Coding> (SLS), MP3 <https://en.wikipedia.org/wiki/MP3>, MPEG-1 Audio Layer II <https://en.wikipedia.org/wiki/MPEG-1_Audio_Layer_II> (MP2), MPEG-1 Audio Layer I <https://en.wikipedia.org/wiki/MPEG-1_Audio_Layer_I> (MP1), CELP <https://en.wikipedia.org/wiki/CELP>, HVXC <https://en.wikipedia.org/wiki/HVXC> (speech), TwinVQ <https://en.wikipedia.org/wiki/TwinVQ>, Text To Speech Interface (TTSI) and Structured Audio Orchestra Language <https://en.wikipedia.org/wiki/Structured_Audio_Orchestra_Language> (SAOL), Apple Lossless <https://en.wikipedia.org/wiki/Apple_Lossless>, Free Lossless Audio Codec <https://en.wikipedia.org/wiki/FLAC> (added in late 2018), and Opus <https://en.wikipedia.org/wiki/Opus_(audio_format)> (added in late 2018)

Use a different container like MKV if you want support for almost every audio codec available
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