пт, 4 апр. 2025 г., 18:32 Phyllis Smith <phylsmith2...@gmail.com>:
> Yes, thanks for a good summary. I think Cinelerra has its place and still > serves as a learning tool also.. > If the Olive NLE Matt had corroborated with CinGG, he would have been > welcome and could have made major changes to update it instead of trying to > write from scratch. > https://github.com/olive-editor/olive/issues/2383 lets see ...... > > On Fri, Apr 4, 2025 at 4:06 AM Andrew Randrianasulu via Cin < > c...@lists.cinelerra-gg.org> wrote: > >> Sorry for being frustrated lately. >> >> Realities of all this "modern development" vs me tend to be not in favor >> of our project. >> >> I looked up two "other" projects in video editing. >> >> MLT is well-known and going on for nearly two decades. >> >> In this year release notes we see: >> >> https://github.com/mltframework/mlt/releases >> >> >> ===== >> >> https://github.com/mltframework/mlt/releases/tag/v7.30.0 >> >> >> Added support for mlt_image_yuv420p10, mlt_image_yuv444p10, and >> mlt_image_yuv422p16 in avfilter, swscale, and rescale filters. >> This facilitates using these pixel formats end-to-end when using only >> FFmpeg producers, certain avfilters, and avformat consumer. This means >> it is possible to do 10-bit end-to-end on the CPU when being careful to >> select compatible components and options to avoid conversions. One can >> pass-through HDR; however, you must set the color_trc and pix_fmt >> properties on the avformat consumer (see ffmpeg -h full for these >> values). The avformat consumer automatically converts MLT colorspace >> (integer value) to FFmpeg's colorspace and color_primaries (unless >> explicit) options. >> >> ==== >> >> I take this as "floating point pipeline still not here". >> >> Olive branch is even more depressing: >> >> https://github.com/olive-editor/olive/issues >> >> Last non-CI commit was in ... september 2023? >> >> May be developing moved somewhere, but this mean all exiting new bugs and >> state of being incomplete for few more years, given that even with most of >> hard work done by OpenGL, OCIO, ffmpeg etc remaining NLE core is not that >> simple, as it turned out to be. >> >> Natron does not do audio, as far as I know, and also hanging on a thread >> (single developer). >> >> Blender is a Big Shot now, with predictably big requirements both in >> software (try to build it on Slackware) and in hardware. Driven by higher >> end! >> >> And whole "Oh lol X is deprecated, everyone rewrite themselves to >> Wayland" push. I bet there might be way to resistance say Intel's or >> Nvidia "HDR on X" proposals in Xwayland but who will do all this work for >> single application? It took Valve's money effectively to get anything at >> all done in this area. >> >> https://www.phoronix.com/news/X11-DeepColor-Visual-RFC >> >> from 2017 .... >> >> >> https://lists.freedesktop.org/archives/wayland-devel/2017-December/036403.html >> >> It took whole 8 years to get into "usable in mpv" state, and producing >> video usually have higher demands than playing back. >> >> I am fairly sure someone will write something in Rust (so it will break >> in 6 months time because Rust is for Big D Developers who have no problems >> with such churn) or c++ 25 because c+11 is too archaic and all new courses >> are about $latest (double meaning of $ here). >> >> Again, I do not think this is only individual developers fault, just more >> complex issue with constant stream of *new* hardware we supposed to fix in >> field by writing software, somehow (HDR displays are all or nothing, so >> HD(R), SD and GUI all must be mixed on host side). And general "culture" of >> individualism (because Silicon Valley, bebe!) and effectively social >> darwinism (where are XDTV and libquicktime? killed by constant API churn >> ....). >> >> I see no escape from this, at larger scale. And this makes me even more >> frustrated. >> >> cc ffmpeg-user/libav user because otherwise no one from "outside" will >> ever read this. >> -- >> Cin mailing list >> c...@lists.cinelerra-gg.org >> https://lists.cinelerra-gg.org/mailman/listinfo/cin >> > _______________________________________________ ffmpeg-user mailing list ffmpeg-user@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-user To unsubscribe, visit link above, or email ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".