Is it possible to set bandwidth limits and have ffserver actually respect them?
I'm trying to set up a live camera that can be simultaneously viewed locally and streamed over the net. The internet connection can only support about 400k of outbound data, so I set the target bit rate for the stream to "400". I also have MaxBandwidth set to "500" (though I eventually want it set higher to allow 1 or more local connections). ffserver is current streaming at about 770-780k, ignoring not only the target, but the global limit. If I can't get ffserver to dial back its bandwidth use, I'll be forced to drop doing this in Linux, and use a Windoze box, because WME does take the exact same video signal, and make whatever quality adjustments it's doing to stay within a 300K limit (to be fair, part of that is because it's using the wmv9 codec, while I'm currently using flv on the Linux box. But the key thing is that it respects the set limits). Since that would complicate a lot of other aspects of the system, I'm desperate to avoid that. So any help anyone can offer would be greatly appreciated. A suggestion: it would be useful to add the value of VideoQ currently being used to the stat.html display, so users can get some hints of what they can do in the way of tuning to improve performance. It would be even more useful to be able to adjust VideoQmin on the fly, because the current design requires anyone trying to tune the system to stop the client, stop the server, edit the config file, restart the server, and restart the client in order to test the effects of adjusting it. Even if you've got some canned config files set up, it's still difficult to compare the effects because it takes so long to change the test conditions. Ran _______________________________________________ ffserver-user mailing list ffserver-user@mplayerhq.hu https://lists.mplayerhq.hu/mailman/listinfo/ffserver-user