But the strange thing is that even if I don't change the map, the notes sound wrong. In other words, if I map MIDI note 64 to play MIDI note 64, in Speedy I still hear the wrong note!
Liudas ----- Original Message ----- From: "Aaron Sherber" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, January 22, 2004 6:05 PM Subject: Re: [Finale] Speedy and Percussion Map playback > At 10:59 AM 1/22/2004, Mr. Liudas Motekaitis wrote: > >Why is it that when I use Speedy to enter drum parts into my percussion map, > >the sounds that are played back during entry are the wrong sounds? The > >correct sounds are played back by using the Play feature, having exited > >Speedy. > > I believe this is because the percussion map, which maps notated MIDI pitch > to a different pitch for playback, is only invoked when you do actual > playback. In Speedy, Finale plays back the note (i.e., drum sound) > corresponding to the actual General MIDI key pressed. I have run into this > myself. > > This is probably working as designed, but it might be a good feature > request to Coda. > > Aaron. > > _______________________________________________ > Finale mailing list > [EMAIL PROTECTED] > http://lists.shsu.edu/mailman/listinfo/finale _______________________________________________ Finale mailing list [EMAIL PROTECTED] http://lists.shsu.edu/mailman/listinfo/finale