But the strange thing is that even if I don't change the map, the notes
sound wrong. In other words, if I map MIDI note 64 to play MIDI note 64, in
Speedy I still hear the wrong note!

Liudas



----- Original Message -----
From: "Aaron Sherber" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 22, 2004 6:05 PM
Subject: Re: [Finale] Speedy and Percussion Map playback


> At 10:59 AM 1/22/2004, Mr. Liudas Motekaitis wrote:
>  >Why is it that when I use Speedy to enter drum parts into my percussion
map,
>  >the sounds that are played back during entry are the wrong sounds? The
>  >correct sounds are played back by using the Play feature, having exited
>  >Speedy.
>
> I believe this is because the percussion map, which maps notated MIDI
pitch
> to a different pitch for playback, is only invoked when you do actual
> playback. In Speedy, Finale plays back the note (i.e., drum sound)
> corresponding to the actual General MIDI key pressed. I have run into this
> myself.
>
> This is probably working as designed, but it might be a good feature
> request to Coda.
>
> Aaron.
>
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