On 9 Feb 2005 at 0:27, Darcy James Argue wrote:

> 
> On 08 Feb 2005, at 7:30 PM, David W. Fenton wrote:
> 
> > On 8 Feb 2005 at 1:31, Darcy James Argue wrote:
> 
> >> Please explain how you would build a pool-playing robot without
> >> including some sort of physics module in the AI.
> >
> > A human pool player is not a pool-playing robot.
> >
> > And that's the whole point.
> 
> Both a human and a pool-playing robot (like, say, Deep Green -- 
> http://www.ece.queensu.ca/hpages/faculty/greenspan/) have to solve
> exactly the same problem, which happens to be a problem of applied
> physics.
> 
> So one solves it with neurons and one solves it with silicon.  What
> makes you so sure the process is so fundamentally different?

Because either way, it has nothing to do with the *art* of the game.

> > Your observation applies to *any* human action. I'm typing right
> > now, which involves the physics of the design of my computer
> > keyboard, as well as calculation of movements of my hands and arms
> > and so forth.
> >
> > But that's trivial, and not a significant part of the act of typing.
> >
> > And if physics is not significant to typing, how can it be
> > significant to art?
> 
> Do you consciously think about grammar when you speak?
> 
> Is grammar significant to communication?

It's axiomatic in that enables speech to carry information.

That doesn't means grammar has any significance to the meaning of any 
particular utterance (though it certainly *could*).

-- 
David W. Fenton                        http://www.bway.net/~dfenton
David Fenton Associates                http://www.bway.net/~dfassoc

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