On Sep 17, 2005, at 7:23 AM, dhbailey wrote:
But all this repeated discussion of these exotic parts of Finale that many people don't use because of their crappy UI, wouldn't it be nice if for Finale2007 they actually made one of their programmers tackle each of them and make the UI be 1) logical, 2) efficient, 3) consistent between these things, 4) easy to understand, 5) well-documented?
Well if that's the tack we're taking, then the elimination of percussion maps has to go at the top of the list. Just last week I had a long back-and-forth w. someone at MakeMusic who had the greatest difficulty even imagining the idea that someone might want to enter percussion notes on a plain old ordinary staff and have them play back properly based on instrument names placed in the score as note expressions or staff names, without the user having to configure a balky, rebarbative, and entirely counterintuitive database behind the scenes.
If I create a note expression reading "snare drum" and attach it to a note, Finale shd. be intelligent enough to automatically give me a snare drum sound from all recurrences of that "pitch" until further notice. Also, I should be able to switch from, say, snare drum to vibraphone and back again without having to invoke staff styles.
Andrew Stiller Kallisti Music Press http://home.netcom.com/~kallisti/ _______________________________________________ Finale mailing list [email protected] http://lists.shsu.edu/mailman/listinfo/finale
