On 16 Nov 2005 at 12:44, Phil Daley wrote:

> At 11/16/2005 11:46 AM, Fisher, Allen wrote:
> 
>  >Which DLL? Do a google search and drop the DLL into the
>  Windows\System32 (or >system) folder... > >We technically don't
>  support Win98 vanilla (we don't test it), but I >wouldn't be
>  surprised if it did work passibly.
> 
> IMO, I would be surprised if the system even booted, if you did that.

Rubbish.

If the DLL is from a compatible version of Windows, it should work.

In any event, it's obviously *not* a DLL that's needed for Win98 to 
boot, since it's not there in the first place, so you're not 
replacing an existing DLL.

Secondly, DLLs in the %SYSTEM% folder are not automatically loaded by 
Windows -- that's just a central storage location within the OS's 
file space. So there's virtually no possibility that it would cause 
the system not to boot, as it wouldn't be called until the point at 
which an application made a call to a function in that DLL.

If it didn't work, it would only cause Finale to crash on load, seems 
to me.

In any event, were the system *not* to boot, all you'd need do is 
delete the offending file and reboot. If Virtual PC doesn't provide 
access to the Windows filesystem from the Mac, you can hit F8 during 
the early Windows boot process and get to a menu that allows you to 
go to a command prompt, then CD \Windows\System32 and DEL [name of 
offending DLL].

-- 
David W. Fenton                        http://www.bway.net/~dfenton
David Fenton Associates                http://www.bway.net/~dfassoc

_______________________________________________
Finale mailing list
[email protected]
http://lists.shsu.edu/mailman/listinfo/finale

Reply via email to