>This is something we already knew, as we were told a long time ago
>that when you open a file, its data is spread across multiple temp
>files, and each temp file has data from multiple Finale files in it.
>It was never clear why Coda chose this method, but one thing it would
>accomplish would be to make copying data between files very fast
>(since in the temp file, the corresponding data structures would be
>in the same file, and copying from one to another would be a matter
>of changing pointers, rather than writing data to different files).
>That same structure was also suspected of leading to the old file
>overwrite bug.

Is this really true? That is the most bizarre method of managing temp files that I have ever heard of. It is just asking for bugs.

>1. Finale doesn't always delete its temp files when it exits.

Many programs do not delete temp files. Is that a problem? I probably delete my temp file directory 2 or 3 times a week. I thought that was well known.

>2. Finale sometimes re-uses the file data left over in temp files from previous sessions.

I cannot believe that this is true. Every time you create a temp file, you check the filename to make sure it is not already there. That's Programming 101.

Phil Daley          < AutoDesk >
http://www.conknet.com/~p_daley

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