It might help to know what type of system you have as well. GPO can take a lot of horsepower when you have 8 instruments running. Sounds, due to the load time, that you might not have something that can run GPO well. Or you might not have enough memory. Or both. On a 2.5 Gigahertz Athlon with 1 gig of RAM, for example, I can get about 6 instruments to run well, sometimes more, if I'm using it to run Finale.

Johannes Gebauer wrote:
For the first time I was actually trying to make some good use of GPO in Fin 2k6. I just spent about two hours on trying to get a piece sounding nicely. Within this time Finale crashed badly three times, either while playing back or while I was adjusting something in GPO.

For the moment that's it for me with GPO. I simply cannot afford to waste that much time. It takes such a long time to wait for GPO to load, anyway, even if I had just saved before it crashed the lost time would be at least ten minutes total. Plus, a lot of things in GPO are completely unpredictable. Dynamic levels are very badly balanced between instruments. I am trying to get an ensemble of 8 cellos, where each cello sounds about the same volume. GPO offers enough different players, but they are so unbalanced amongst eachother that I spent huge amounts of time just to get the levels right in the mixer (it's like trying to conduct an amateur orchestra!). Once done Finale crashed.

I have had it.

Johannes

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