It might help to know what type of system you have as well. GPO can take
a lot of horsepower when you have 8 instruments running. Sounds, due to
the load time, that you might not have something that can run GPO well.
Or you might not have enough memory. Or both. On a 2.5 Gigahertz Athlon
with 1 gig of RAM, for example, I can get about 6 instruments to run
well, sometimes more, if I'm using it to run Finale.
Johannes Gebauer wrote:
For the first time I was actually trying to make some good use of GPO
in Fin 2k6. I just spent about two hours on trying to get a piece
sounding nicely. Within this time Finale crashed badly three times,
either while playing back or while I was adjusting something in GPO.
For the moment that's it for me with GPO. I simply cannot afford to
waste that much time. It takes such a long time to wait for GPO to
load, anyway, even if I had just saved before it crashed the lost time
would be at least ten minutes total. Plus, a lot of things in GPO are
completely unpredictable. Dynamic levels are very badly balanced
between instruments. I am trying to get an ensemble of 8 cellos, where
each cello sounds about the same volume. GPO offers enough different
players, but they are so unbalanced amongst eachother that I spent
huge amounts of time just to get the levels right in the mixer (it's
like trying to conduct an amateur orchestra!). Once done Finale crashed.
I have had it.
Johannes
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