Hello, all.  I'm a newcomer to fink; I'm setting it up in order to use an 
xbox save utility I found on the web ( http://xbgm.sourceforge.net/index.php )
that says it can be set up using fink as follows:

XBGM# work with Mac OS X 10.3 (Panther) and Mac OS X 10.4 (Tiger).
Install fink.
(Update fink to unstable)
Install mono 1.1.18 from fink or from the mono package.
Install gtk+ 2.6.10 or upper and gtk-sharp2 2.4.3 or upper from fink.
Download xbgm# from cvs or use the binary package.

I've gone ahead with the initial fink setup, which worked... but when 
trying to build the deeper parts of mono and gtk-sharp2, I come across the 
following error that prevents the packages from being listed as installed, 
even though the building stage works:

initial command line:

fink install mono-addins mono-tools mono-xsp monodevelop monodevelop-java 
monodoc

or

fink install gtk-sharp2

End result of trying to make the (doc?) part of gtk-sharp:

/sw/bin/mcs  /resource:./test.glade,test.glade /out:glade-test.exe 
/r:../glib/glib-sharp.dll /r:../pango/pango-sharp.dll 
/r:../atk/atk-sharp.dll /r:../gdk/gdk-sharp.dll /r:../gtk/gtk-sharp.dll 
/r:../glade/glade-sharp.dll ./GladeTest.cs
/sw/bin/mcs /debug /out:drawing-sample.exe /r:../glib/glib-sharp.dll 
/r:../pango/pango-sharp.dll /r:../atk/atk-sharp.dll 
/r:../gdk/gdk-sharp.dll /r:../gtk/gtk-sharp.dll 
/r:../glade/glade-sharp.dll -r:../gtkdotnet/gtk-dotnet.dll 
-r:System.Drawing.dll ./DrawingSample.cs
Making all in doc
/usr/bin/mdassembler --ecma ./en -o gtk-sharp-docs
Corlib too old for this runtime.
Loaded from: /sw/lib/mono/2.0/mscorlib.dll
make[2]: *** [gtk-sharp-docs.zip] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2
### execution of make failed, exit code 2

The build portion appears to have executed just fine, but this 
'mdassembler' fails and therefore halts the entire install from that 
point. I did some brief looking up online, and found that mscorlib.dll 
appears to be a critical part of .NET, which fink is meant to implement, 
but I have no idea how to address or fix this error.

I should also note that when I try to run the script that starts up xbgm#, 
it gets the same

Corlib too old for this runtime.
Loaded from: /sw/lib/mono/2.0/mscorlib.dll

error, so it seems this is something I need to fix in order to get any 
further.

My current system information is as follows:
Package manager version: 0.32.3
Distribution version: selfupdate-rsync Mon Mar 19 19:09:43 2012, 10.6, 
i386
Trees: local/main stable/main unstable/main
Xcode: 3.2.6
Max. Fink build jobs:  1

In addition, my Mac OSX is 10.6.8, and my Xcode Development Tools with 
SDK's 10.5 (9L31a) and 10.6 (10M2518), if that helps.

Any help that you may provide would be greatly appreciated.  Thanks!

--- Philip

Philip Moyer ---------------Qapla'------------ pmo...@jurai.net
"To boldly go where no one has gone before!"-Capt. J. L. Picard
"Roads? Where we're going we don't NEED roads!"-Dr. E. L. Brown
    "If it can be dreamed, It can be done."- ReRob Mandeville
"Someday we'll find it, the Rainbow Connection, The Lovers,
---------- The Dreamers, and Me."- Kermit The Frog ------------

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