( Perhaps better suited to the -devel list? )


Edelleenlähetetyn viestin alku:

Lähettäjä: Asko Kauppi <[EMAIL PROTECTED]>
Päiväys: 7. huhtikuuta 2005 19:28:02 GMT+03:00
Vastaanottaja: Fink Users' List <fink-users@lists.sourceforge.net>
Aihe: [Fink-users] SDL & SDL_Mixer performance


I'm using SDL and SDL_Mixer on a number of platforms (OS X, Linux, Win32, PocketPC).


In a recent demo, the Linux version is able to run full-fps (85frames), both from native C and a scripting language (Lua). On OS X, the numbers are 30fps (C) and 20fps (Lua).

Regularily, OS X does a lot better, and should be able to reach the 85fps I'm sure. Is anyone else finding this a bit awkward and/or willing to Altivec-or-otherwise optimize the SDL_Mixer code for OS X? I bet it would be good for many games.

-ak



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