Hi Jack:
I just chopped every line with DYLD_LIBRARY_PATH and LD_LIBRARY_PATH
out of the wrapper script and it now works fine.
Do you want me to commit the change?
Coincidently, I ran into the same problem 12 hours ago with the
latest version of coot, which similarly introduced this stuff into
the wrapper. As long as the path is hard-coded into the binary
correctly, you don't need DYLD_LIBRARY_PATH and I guess this is a
good example of why it is best avoided.
Bill
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