The new OpenGL shader support I enabled in the current pymol-py packaging doesn't work properly under the older glew package currently in unstable...
There was an error intializing GLEW. Basic graphics, including shaders and volumes may be unavailable. GLEW-Error: GLX 1.2 and up are not supported OpenGL graphics engine: GL_VENDOR: NVIDIA Corporation GL_RENDERER: NVIDIA GeForce GT 120 OpenGL Engine GL_VERSION: 2.1 NVIDIA-1.6.26 Detected 16 CPU cores. Enabled multithreaded rendering. OpenGL quad-buffer stereo 3D detected and enabled. Updating glew to the current 1.5.8 release solves the runtime problems... Detected OpenGL version 2.0 or greater. Shaders available. Detected GLSL version 1.20. OpenGL graphics engine: GL_VENDOR: NVIDIA Corporation GL_RENDERER: NVIDIA GeForce GT 120 OpenGL Engine GL_VERSION: 2.1 NVIDIA-1.6.26 Detected 16 CPU cores. Enabled multithreaded rendering. Benjamin, can we get an update of glew to 1.5.8 in unstable? Jack ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ Fink-devel mailing list Fink-devel@lists.sourceforge.net List archive: http://news.gmane.org/gmane.os.apple.fink.devel Subscription management: https://lists.sourceforge.net/lists/listinfo/fink-devel