On Mon, Aug 09, 2004 at 06:17:52PM -0700, Ersatz Sophist wrote:
> The program was working perfectly fine until recently.

What did you change?

> The errors that get during launch are as follows:
> 
>  OpenGL based graphics front end:
>   GL_VENDOR: NVIDIA Corporation
>   GL_RENDERER: NVIDIA GeForce4 MX OpenGL Engine
>   GL_VERSION: 1.1 NVIDIA-1.3.28
> *** malloc[450]: error for object 0x1947c00: Incorrect checksum for 
> freed object - object was probably modified after being freed; break at 
> szone_error
[lots of these]

dan

-- 
Daniel Macks
[EMAIL PROTECTED]
http://www.netspace.org/~dmacks



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