The X11 SDK is an optional Xcode package, i.e., it's not a Fink package. You'll need the Xcode disk image for that.
On 14/07/2009, at 10:54, Joao Torres wrote: > Hey Jack, > > thanks for the answer! So it seems I'm gonna need the X11 SDK, right? > Do I install it using Fink too? > > Cheers! > > Joao. > > On Tue, Jul 14, 2009 at 3:41 PM, Jack > Howarth<howa...@bromo.med.uc.edu> wrote: >> If you don't have /usr/X11R6/lib/libGL.dylib on your drive, >> this means you never installed the X11 SDK in Xcode. >> Jack >> -- monipol http://finkers.wordpress.com Submitting a Fink bug report? Read this: http://www.finkproject.org/doc/netiquette/index.php http://finkers.wordpress.com/2009/06/03/bug-reports/ ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ Fink-users mailing list Fink-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-users