On 11/08/2014 16:37, Dimitry Sibiryakov wrote:
> 11.08.2014 21:28, Adriano dos Santos Fernandes wrote:
>> No. Providers and plugins should work when compiled by different
>> compilers and being in different libraries!
>    That's why border guards must stay between engine and plugins. As well as 
> between 
> Y-valve and outer world. Guards between Y-valve and providers are 
> questionable.
>
You told before (and now) as y-valve is part of each provider. That's
not true.

Y-valve is a concrete implementation of the provider API, and is part of
the "client" library.


Adriano


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