> > Are you saying that the only mode that database encryption will work, is
> the one which satisfies only 80% of the installs?
> 
> Nope. You've been told that *both* key management modes (purely server-
> side and via client callback) are supported. You asked why client needs to be
> in the game at all. I've replied with a use case.

I don't recall a reply saying that both modes would be supported.

I wish that Dimitry S would have been clearer in his posts...  The thread 
subject is about SS mode, not embedded... my post described a server-side only 
mode, his reply was about client side...

What is the sequence of operations for server-side key management?


Sean


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