I'm trying to figure out why small PNG images received from my server
display perfectly well in my browser (FF3) when drawn onto a canvas
element, while the same PNGs served from localhost intermittently
throw an exception on trying to draw to the same canvas.

I can see the hex contents of each of the two incoming image streams
in the Response Content tab view in very small, binary-font characters
and would like to print these out so I could compare the contents of
the two streams. However I can't seem to find any way of doing that.
Or of copying them to another application where I might be able to
enlarge what I'm looking at.

Am I missing something obvious?
TIA,
Howard
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