github is a great tool for collaborative development. Although the GUI
tools aren't up to par with SVN tools so you will most likely be using
the command line to make your commits and push origin to master.

I have been using FF4 beta and the Development tools are not anywhere
near as useful as firebug. It has like 5 windows all displaying
different things. Their UI is annoying. Also another thing that I
don't like about it is that it doesn't seem to have all the features
that Firebug does (console, net panel, awesome plugins).

Please, please don't let your long term goals of multibrowser support
and a new versioning system interfere with development efforts of a
firebug support for FF4.

On Oct 28, 9:40 pm, Leeoniya <[email protected]> wrote:
> other tools have nothin' on fbug. github is the way to go for sure, it
> is a huge step up from google code for collab. maybe not so much for
> issue tracking.
>
> On Oct 27, 1:00 pm, Steven Roussey <[email protected]> wrote:
>
>
>
>
>
>
>
> > > 1. Adopting things that all the other competitors have and developers
> > > are requesting. This one is a good example of 
> > > that:http://code.google.com/p/fbug/issues/detail?id=1811
>
> > Just curious, but with the latest Firebug 1.6 or 1.7, what happens if
> > you use the toString() function set on the function of interest? I
> > haven't tested it, but try using a myFunc.toString=function(){return
> > "Some name";}.
>
> > > 2. Switching to github, yes it's extra work etc, but it makes
> > > collaboration whole lot easier and a lot of projects gained more
> > > contributors just by doing this. (I guess official mirror and
> > > accepting pull requests will be good start)
>
> > I'm an advocate of that idea. But there is a lot of work to:
>
> > 1. Set things up. Code and Issues, etc. I know you can use svn2git or
> > similar, and you can copy issues out of Google Code and put them in
> > GitHub programatically, but it is a lot of work to do *correctly*.
>
> > 2. Get Firebug devs up to speed on git. I'm only so far as commit/pull/
> > push. To use it correctly, we would have to learn it really well.
>
> > 3. Deal with pull requests. Have pull requests automatically trip a
> > run of all tests with the proposed patch, etc. Of course, there may
> > not really be many pull requests, but if that is so, then why move in
> > the first place?
>
> > -steve--

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