Add a POWER8 and POWER9 version of the autocorrelation functions.

flac --best is about 3.3x faster on POWER9 with this patch.

Signed-off-by: Anton Blanchard <an...@ozlabs.org>
---
 src/libFLAC/Makefile.am           |   1 +
 src/libFLAC/include/private/lpc.h |  14 +
 src/libFLAC/lpc_intrin_vsx.c      | 942 ++++++++++++++++++++++++++++++
 src/libFLAC/stream_encoder.c      |  30 +
 4 files changed, 987 insertions(+)
 create mode 100644 src/libFLAC/lpc_intrin_vsx.c

diff --git a/src/libFLAC/Makefile.am b/src/libFLAC/Makefile.am
index 863f7f95..f0f32f04 100644
--- a/src/libFLAC/Makefile.am
+++ b/src/libFLAC/Makefile.am
@@ -114,6 +114,7 @@ libFLAC_sources = \
        lpc_intrin_sse2.c \
        lpc_intrin_sse41.c \
        lpc_intrin_avx2.c \
+       lpc_intrin_vsx.c \
        md5.c \
        memory.c \
        metadata_iterators.c \
diff --git a/src/libFLAC/include/private/lpc.h 
b/src/libFLAC/include/private/lpc.h
index 63d64324..64dfd1f8 100644
--- a/src/libFLAC/include/private/lpc.h
+++ b/src/libFLAC/include/private/lpc.h
@@ -91,6 +91,20 @@ void 
FLAC__lpc_compute_autocorrelation_intrin_sse_lag_12_new(const FLAC__real da
 void FLAC__lpc_compute_autocorrelation_intrin_sse_lag_16_new(const FLAC__real 
data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
 #    endif
 #  endif
+#if defined(FLAC__CPU_PPC64) && defined(FLAC__USE_VSX)
+#ifdef FLAC__HAS_TARGET_POWER9
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_4(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_8(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_12(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_16(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+#endif
+#ifdef FLAC__HAS_TARGET_POWER8
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_4(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_8(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_12(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_16(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[]);
+#endif
+#endif
 #endif
 
 /*
diff --git a/src/libFLAC/lpc_intrin_vsx.c b/src/libFLAC/lpc_intrin_vsx.c
new file mode 100644
index 00000000..48c82182
--- /dev/null
+++ b/src/libFLAC/lpc_intrin_vsx.c
@@ -0,0 +1,942 @@
+/* libFLAC - Free Lossless Audio Codec library
+ * Copyright (C) 2000-2009  Josh Coalson
+ * Copyright (C) 2011-2016  Xiph.Org Foundation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * - Neither the name of the Xiph.org Foundation nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifdef HAVE_CONFIG_H
+#  include <config.h>
+#endif
+
+#ifndef FLAC__INTEGER_ONLY_LIBRARY
+#ifndef FLAC__NO_ASM
+#if defined(FLAC__CPU_PPC64) && defined(FLAC__USE_VSX)
+
+#include "private/cpu.h"
+#include "private/lpc.h"
+#include "FLAC/assert.h"
+#include "FLAC/format.h"
+
+#include <altivec.h>
+
+#ifdef FLAC__HAS_TARGET_POWER8
+__attribute__((target("cpu=power8")))
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_16(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 16;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum1 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum2 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum3 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum11 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum12 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum13 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum21 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum22 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum23 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum31 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum32 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum33 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1, d2, d3, d4;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 16);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+       d1 = vec_vsx_ld(16, base);
+       d2 = vec_vsx_ld(32, base);
+       d3 = vec_vsx_ld(48, base);
+
+       base += 16;
+
+       for (i = 0; i <= (limit-4); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d4 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+               sum3 += d3 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d4, vsel1);
+               sum10 += d0 * d;
+               sum11 += d1 * d;
+               sum12 += d2 * d;
+               sum13 += d3 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d4, vsel2);
+               sum20 += d0 * d;
+               sum21 += d1 * d;
+               sum22 += d2 * d;
+               sum23 += d3 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d4, vsel3);
+               sum30 += d0 * d;
+               sum31 += d1 * d;
+               sum32 += d2 * d;
+               sum33 += d3 * d;
+
+               d0 = d1;
+               d1 = d2;
+               d2 = d3;
+               d3 = d4;
+       }
+
+       sum0 += vec_perm(sum10, sum11, (vector unsigned char)vperm1);
+       sum1 += vec_perm(sum11, sum12, (vector unsigned char)vperm1);
+       sum2 += vec_perm(sum12, sum13, (vector unsigned char)vperm1);
+       sum3 += vec_perm(sum13, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum21, (vector unsigned char)vperm2);
+       sum1 += vec_perm(sum21, sum22, (vector unsigned char)vperm2);
+       sum2 += vec_perm(sum22, sum23, (vector unsigned char)vperm2);
+       sum3 += vec_perm(sum23, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum31, (vector unsigned char)vperm3);
+       sum1 += vec_perm(sum31, sum32, (vector unsigned char)vperm3);
+       sum2 += vec_perm(sum32, sum33, (vector unsigned char)vperm3);
+       sum3 += vec_perm(sum33, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+               d1 = vec_vsx_ld(16, data+i);
+               d2 = vec_vsx_ld(32, data+i);
+               d3 = vec_vsx_ld(48, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+               sum3 += d3 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+       vec_vsx_st(sum1, 16, autoc);
+       vec_vsx_st(sum2, 32, autoc);
+       vec_vsx_st(sum3, 48, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+
+__attribute__((target("cpu=power8")))
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_12(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 12;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum1 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum2 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum11 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum12 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum21 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum22 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum31 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum32 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1, d2, d3;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 12);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+       d1 = vec_vsx_ld(16, base);
+       d2 = vec_vsx_ld(32, base);
+
+       base += 12;
+
+       for (i = 0; i <= (limit-3); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d3 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d3, vsel1);
+               sum10 += d0 * d;
+               sum11 += d1 * d;
+               sum12 += d2 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d3, vsel2);
+               sum20 += d0 * d;
+               sum21 += d1 * d;
+               sum22 += d2 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d3, vsel3);
+               sum30 += d0 * d;
+               sum31 += d1 * d;
+               sum32 += d2 * d;
+
+               d0 = d1;
+               d1 = d2;
+               d2 = d3;
+       }
+
+       sum0 += vec_perm(sum10, sum11, (vector unsigned char)vperm1);
+       sum1 += vec_perm(sum11, sum12, (vector unsigned char)vperm1);
+       sum2 += vec_perm(sum12, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum21, (vector unsigned char)vperm2);
+       sum1 += vec_perm(sum21, sum22, (vector unsigned char)vperm2);
+       sum2 += vec_perm(sum22, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum31, (vector unsigned char)vperm3);
+       sum1 += vec_perm(sum31, sum32, (vector unsigned char)vperm3);
+       sum2 += vec_perm(sum32, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+               d1 = vec_vsx_ld(16, data+i);
+               d2 = vec_vsx_ld(32, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+       vec_vsx_st(sum1, 16, autoc);
+       vec_vsx_st(sum2, 32, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+
+__attribute__((target("cpu=power8")))
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_8(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 8;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum1 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum11 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum21 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum31 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1, d2;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 8);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+       d1 = vec_vsx_ld(16, base);
+
+       base += 8;
+
+       for (i = 0; i <= (limit-2); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d2 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d2, vsel1);
+               sum10 += d0 * d;
+               sum11 += d1 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d2, vsel2);
+               sum20 += d0 * d;
+               sum21 += d1 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d2, vsel3);
+               sum30 += d0 * d;
+               sum31 += d1 * d;
+
+               d0 = d1;
+               d1 = d2;
+       }
+
+       sum0 += vec_perm(sum10, sum11, (vector unsigned char)vperm1);
+       sum1 += vec_perm(sum11, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum21, (vector unsigned char)vperm2);
+       sum1 += vec_perm(sum21, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum31, (vector unsigned char)vperm3);
+       sum1 += vec_perm(sum31, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+               d1 = vec_vsx_ld(16, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+       vec_vsx_st(sum1, 16, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+
+__attribute__((target("cpu=power8")))
+void FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_4(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 4;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 4);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+
+       base += 4;
+
+       for (i = 0; i <= (limit-1); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d1 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d1, vsel1);
+               sum10 += d0 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d1, vsel2);
+               sum20 += d0 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d1, vsel3);
+               sum30 += d0 * d;
+
+               d0 = d1;
+       }
+
+       sum0 += vec_perm(sum10, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+#endif /* FLAC__HAS_TARGET_POWER8 */
+
+#ifdef FLAC__HAS_TARGET_POWER9
+__attribute__((target("cpu=power9")))
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_16(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 16;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum1 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum2 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum3 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum11 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum12 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum13 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum21 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum22 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum23 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum31 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum32 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum33 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1, d2, d3, d4;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 16);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+       d1 = vec_vsx_ld(16, base);
+       d2 = vec_vsx_ld(32, base);
+       d3 = vec_vsx_ld(48, base);
+
+       base += 16;
+
+       for (i = 0; i <= (limit-4); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d4 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+               sum3 += d3 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d4, vsel1);
+               sum10 += d0 * d;
+               sum11 += d1 * d;
+               sum12 += d2 * d;
+               sum13 += d3 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d4, vsel2);
+               sum20 += d0 * d;
+               sum21 += d1 * d;
+               sum22 += d2 * d;
+               sum23 += d3 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d4, vsel3);
+               sum30 += d0 * d;
+               sum31 += d1 * d;
+               sum32 += d2 * d;
+               sum33 += d3 * d;
+
+               d0 = d1;
+               d1 = d2;
+               d2 = d3;
+               d3 = d4;
+       }
+
+       sum0 += vec_perm(sum10, sum11, (vector unsigned char)vperm1);
+       sum1 += vec_perm(sum11, sum12, (vector unsigned char)vperm1);
+       sum2 += vec_perm(sum12, sum13, (vector unsigned char)vperm1);
+       sum3 += vec_perm(sum13, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum21, (vector unsigned char)vperm2);
+       sum1 += vec_perm(sum21, sum22, (vector unsigned char)vperm2);
+       sum2 += vec_perm(sum22, sum23, (vector unsigned char)vperm2);
+       sum3 += vec_perm(sum23, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum31, (vector unsigned char)vperm3);
+       sum1 += vec_perm(sum31, sum32, (vector unsigned char)vperm3);
+       sum2 += vec_perm(sum32, sum33, (vector unsigned char)vperm3);
+       sum3 += vec_perm(sum33, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+               d1 = vec_vsx_ld(16, data+i);
+               d2 = vec_vsx_ld(32, data+i);
+               d3 = vec_vsx_ld(48, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+               sum3 += d3 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+       vec_vsx_st(sum1, 16, autoc);
+       vec_vsx_st(sum2, 32, autoc);
+       vec_vsx_st(sum3, 48, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+
+__attribute__((target("cpu=power9")))
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_12(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 12;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum1 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum2 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum11 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum12 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum21 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum22 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum31 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum32 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1, d2, d3;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 12);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+       d1 = vec_vsx_ld(16, base);
+       d2 = vec_vsx_ld(32, base);
+
+       base += 12;
+
+       for (i = 0; i <= (limit-3); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d3 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d3, vsel1);
+               sum10 += d0 * d;
+               sum11 += d1 * d;
+               sum12 += d2 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d3, vsel2);
+               sum20 += d0 * d;
+               sum21 += d1 * d;
+               sum22 += d2 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d3, vsel3);
+               sum30 += d0 * d;
+               sum31 += d1 * d;
+               sum32 += d2 * d;
+
+               d0 = d1;
+               d1 = d2;
+               d2 = d3;
+       }
+
+       sum0 += vec_perm(sum10, sum11, (vector unsigned char)vperm1);
+       sum1 += vec_perm(sum11, sum12, (vector unsigned char)vperm1);
+       sum2 += vec_perm(sum12, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum21, (vector unsigned char)vperm2);
+       sum1 += vec_perm(sum21, sum22, (vector unsigned char)vperm2);
+       sum2 += vec_perm(sum22, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum31, (vector unsigned char)vperm3);
+       sum1 += vec_perm(sum31, sum32, (vector unsigned char)vperm3);
+       sum2 += vec_perm(sum32, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+               d1 = vec_vsx_ld(16, data+i);
+               d2 = vec_vsx_ld(32, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+               sum2 += d2 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+       vec_vsx_st(sum1, 16, autoc);
+       vec_vsx_st(sum2, 32, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+
+__attribute__((target("cpu=power9")))
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_8(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 8;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum1 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum11 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum21 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum31 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1, d2;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 8);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+       d1 = vec_vsx_ld(16, base);
+
+       base += 8;
+
+       for (i = 0; i <= (limit-2); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d2 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d2, vsel1);
+               sum10 += d0 * d;
+               sum11 += d1 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d2, vsel2);
+               sum20 += d0 * d;
+               sum21 += d1 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d2, vsel3);
+               sum30 += d0 * d;
+               sum31 += d1 * d;
+
+               d0 = d1;
+               d1 = d2;
+       }
+
+       sum0 += vec_perm(sum10, sum11, (vector unsigned char)vperm1);
+       sum1 += vec_perm(sum11, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum21, (vector unsigned char)vperm2);
+       sum1 += vec_perm(sum21, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum31, (vector unsigned char)vperm3);
+       sum1 += vec_perm(sum31, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+               d1 = vec_vsx_ld(16, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+               sum1 += d1 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+       vec_vsx_st(sum1, 16, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+
+__attribute__((target("cpu=power9")))
+void FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_4(const 
FLAC__real data[], uint32_t data_len, uint32_t lag, FLAC__real autoc[])
+{
+       long i;
+       long limit = (long)data_len - 4;
+       const FLAC__real *base;
+       vector float sum0 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum10 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum20 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float sum30 = { 0.0f, 0.0f, 0.0f, 0.0f};
+       vector float d0, d1;
+#if WORDS_BIGENDIAN
+       vector unsigned int vsel1 = { 0x00000000, 0x00000000, 0x00000000, 
0xFFFFFFFF };
+       vector unsigned int vsel2 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vsel3 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 
0xFFFFFFFF };
+       vector unsigned int vperm1 = { 0x04050607, 0x08090A0B, 0x0C0D0E0F, 
0x10111213 };
+       vector unsigned int vperm2 = { 0x08090A0B, 0x0C0D0E0F, 0x10111213, 
0x14151617 };
+       vector unsigned int vperm3 = { 0x0C0D0E0F, 0x10111213, 0x14151617, 
0x18191A1B };
+#else
+       vector unsigned int vsel1 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel2 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 
0x00000000 };
+       vector unsigned int vsel3 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 
0x00000000 };
+       vector unsigned int vperm1 = { 0x07060504, 0x0B0A0908, 0x0F0E0D0C, 
0x13121110 };
+       vector unsigned int vperm2 = { 0x0B0A0908, 0x0F0E0D0C, 0x13121110, 
0x17161514 };
+       vector unsigned int vperm3 = { 0x0F0E0D0C, 0x13121110, 0x17161514, 
0x1B1A1918 };
+#endif
+
+       (void) lag;
+       FLAC__ASSERT(lag <= 4);
+       FLAC__ASSERT(lag <= data_len);
+
+       base = data;
+
+       d0 = vec_vsx_ld(0, base);
+
+       base += 4;
+
+       for (i = 0; i <= (limit-1); i += 4) {
+               vector float d, d0_orig = d0;
+
+               d1 = vec_vsx_ld(0, base);
+               base += 4;
+
+               d = vec_splat(d0_orig, 0);
+               sum0 += d0 * d;
+
+               d = vec_splat(d0_orig, 1);
+               d0 = vec_sel(d0_orig, d1, vsel1);
+               sum10 += d0 * d;
+
+               d = vec_splat(d0_orig, 2);
+               d0 = vec_sel(d0_orig, d1, vsel2);
+               sum20 += d0 * d;
+
+               d = vec_splat(d0_orig, 3);
+               d0 = vec_sel(d0_orig, d1, vsel3);
+               sum30 += d0 * d;
+
+               d0 = d1;
+       }
+
+       sum0 += vec_perm(sum10, sum10, (vector unsigned char)vperm1);
+
+       sum0 += vec_perm(sum20, sum20, (vector unsigned char)vperm2);
+
+       sum0 += vec_perm(sum30, sum30, (vector unsigned char)vperm3);
+
+       for (; i <= limit; i++) {
+               vector float d;
+
+               d0 = vec_vsx_ld(0, data+i);
+
+               d = vec_splat(d0, 0);
+               sum0 += d0 * d;
+       }
+
+       vec_vsx_st(sum0, 0, autoc);
+
+       for (; i < (long)data_len; i++) {
+               uint32_t coeff;
+
+               FLAC__real d = data[i];
+               for (coeff = 0; coeff < data_len - i; coeff++)
+                       autoc[coeff] += d * data[i+coeff];
+       }
+}
+#endif /* FLAC__HAS_TARGET_POWER9 */
+
+#endif /* FLAC__CPU_PPC64 && FLAC__USE_VSX */
+#endif /* FLAC__NO_ASM */
+#endif /* FLAC__INTEGER_ONLY_LIBRARY */
diff --git a/src/libFLAC/stream_encoder.c b/src/libFLAC/stream_encoder.c
index 87cfb580..74387ec3 100644
--- a/src/libFLAC/stream_encoder.c
+++ b/src/libFLAC/stream_encoder.c
@@ -885,6 +885,36 @@ static FLAC__StreamEncoderInitStatus init_stream_internal_(
        /* now override with asm where appropriate */
 #ifndef FLAC__INTEGER_ONLY_LIBRARY
 # ifndef FLAC__NO_ASM
+#if defined(FLAC__CPU_PPC64) && defined(FLAC__USE_VSX)
+#ifdef FLAC__HAS_TARGET_POWER8
+#ifdef FLAC__HAS_TARGET_POWER9
+       if (encoder->private_->cpuinfo.ppc.arch_3_00) {
+               if(encoder->protected_->max_lpc_order < 4)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_4;
+               else if(encoder->protected_->max_lpc_order < 8)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_8;
+               else if(encoder->protected_->max_lpc_order < 12)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_12;
+               else if(encoder->protected_->max_lpc_order < 16)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power9_vsx_lag_16;
+               else
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation;
+       } else
+#endif
+       if (encoder->private_->cpuinfo.ppc.arch_2_07) {
+               if(encoder->protected_->max_lpc_order < 4)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_4;
+               else if(encoder->protected_->max_lpc_order < 8)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_8;
+               else if(encoder->protected_->max_lpc_order < 12)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_12;
+               else if(encoder->protected_->max_lpc_order < 16)
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation_intrin_power8_vsx_lag_16;
+               else
+                       encoder->private_->local_lpc_compute_autocorrelation = 
FLAC__lpc_compute_autocorrelation;
+       }
+#endif
+#endif
        if(encoder->private_->cpuinfo.use_asm) {
 #  ifdef FLAC__CPU_IA32
                FLAC__ASSERT(encoder->private_->cpuinfo.type == 
FLAC__CPUINFO_TYPE_IA32);
-- 
2.17.1

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