Hello there,

today something very, very strange happened with my flash project.

What Flash should do is no big deal: In the first frame, I have this code:

if (this == _root)
{
    trace("starting solo");
    _root.collapse_values.sound_atmo.start(0, 9999999);
    initialize();
    is_initialized = true;
    this.gotoAndPlay("pregame");
}


This - of course - worked the day through. Now Flash seems not to handle
the "gotoAndPlay" any more:

    The traces (one seen here and one inside the initialize-function)
also work, but the whole thing rests on frame 1 forever.

Now for the very weird part:

    When I debug the movie, it works! So I can't debug this
misbehaviour, since in debug mode everything works fine! But as soon as
I start the movie - be it within Flash or in Firefox or IE - it stays on
frame 1 forever! When I add a

this.onEnterFrame = function() {
    trace("_currentframe = "+_currentframe);
}

then I get an endless output of "_currentframe = 1"...


Someone any ideas on this?!?!

Any comment very welcome!!!


regards,
roman.

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