I also came accross where my movie was remaining in memory for 1 additional
frame....therefore, i setup an onEnterFrame event after i ran
removeMovieClip and after that ran, everything was removed....

Sam



On 12/15/05, Devendran I <[EMAIL PROTECTED]> wrote:
>
> HI,
>
> If the Movie is already existing one (Not created by Script), U have to
> use swapDepths to change the depth then remove it. Becose there is some
> problem with Depths. Instance having depth -1 and some higher depths
> wouldn't be removed correctly. So follow this code
>
>    var evt = this.getInstanceAtDepth(0);
>    this.swapDepths(0);
>    this.removeMovieClip();
>    if (evt != undefined) {
>        evt.swapDepths(0);
>    }
>
> Regards
> Devendran.I
>
> Andreas Rønning <[EMAIL PROTECTED]> wrote: Ok this is the first
> time i've had this issue with removemovieclip so
> bear with my amazement.
> I have an application with popup windows created with attachMovie. These
> windows have the following script on frame 1 of their movieclip:
>
> closer.onPress = function() {
>    this.gotoAndStop(2);
> };
> closer.onReleaseOutside = function() {
>    this.gotoAndStop(1);
> };
> closer.onDragOut = function() {
>    this.gotoAndStop(1);
> };
> closer.onRelease = function() {
>    this.gotoAndStop(1);
>    this._parent.closeMe();
> };
> function closeMe() {
>    removeMovieClip(this);
> }
>
> closer being the close button instance name.
> The closeMe function is called, but removeMovieClip does nothing. I did
> a trace(this); removeMovieClip(this); trace(this); and both traces show
> up, showing the correct path, but nothing is removed.
> Is there a good reason for this? What am i missing.
>
> - Andreas
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