Yeah, I know, I tried that before, but it was always tracing
"undefined".  This was the only way it seemed to work.  Now that I
reworked it, giving your comment a second go, it does seem to work -
maybe the change event handler was messing things up. I took that out,
and it works now. Must have had something wrong from the start.

As usual, always something stupid. 

Thanks.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com










>>-----Original Message-----
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Robert Chyko
>>Sent: Wednesday, December 21, 2005 2:31 PM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] Combobox none selected
>>
>>I guess I just don't see why you are saving my_cb.selected at all when
>>it is already store in cbInstance.selectedItem.
>>
>>You could just get rid of your change handler altogether in your
>>original scenario and just pass the selectedItem from the combobox.
>>
>>So instead of:
>>//( locations_cb is my combobox)
>>function change(evt){
>>      evt.target.selected = evt.target.selectedItem.label
>>}
>>locations_cb.addEventListener("change", this);
>>
>>create_btn.onRelease = function(){
>>      myFunction(locations_cb.selected, [...morevalues])
>>}
>>
>>Just use:
>>create_btn.onRelease = function(){
>>      myFunction(locations_cb.selectedItem.label, [...morevalues])
>>}
>>
>>
>>
>>-----Original Message-----
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf Of
Merrill,
>>Jason
>>Sent: Wednesday, December 21, 2005 2:07 PM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] Combobox none selected
>>
>>
>>My_cb.selected is simply set to capture the value of the current item
>>selected in my change event listener.  It's a custom property I set
and
>>pass on.
>>
>>-- shouldn't that be locations_cb.selectedItem?
>>
>>If I do that without selecting anything in my combobox, it captures as
>>[object Object]
>>
>>If I select something with that code, it captures as undefined.
>>
>>SelectedIndex will only return the number of the index at the selected
>>item.
>>
>>Any other ideas?
>>
>>Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>>>-----Original Message-----
>>>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>>>[EMAIL PROTECTED] On Behalf Of Helen Triolo
>>>>Sent: Wednesday, December 21, 2005 1:47 PM
>>>>To: Flashcoders mailing list
>>>>Subject: Re: [Flashcoders] Combobox none selected
>>>>
>>>>Merrill, Jason wrote:
>>>>
>>>>>Currently, my code is:
>>>>>
>>>>>//( locations_cb is my combobox)
>>>>>function change(evt){
>>>>>   evt.target.selected = evt.target.selectedItem.label
>>>>>}
>>>>>locations_cb.addEventListener("change", this);
>>>>>
>>>>>create_btn.onRelease = function(){
>>>>>   myFunction(locations_cb.selected, [...morevalues])
>>>>>}
>>>>>
>>>>>This works, but only as long as something is selected from the
>>combobox.
>>>>>If nothing is selected by the user, the value gets passed as
"[object
>>>>>Object]" - I understand why if nothing is selected, but how do I
>>>>>overcome this - by automatically setting something to be selected?
>>If
>>>>>so, how?
>>>>>
>>>>>I tried this when the frame containing my form is loaded:
>>>>>
>>>>>locations_cb.selectedIndex=0;
>>>>>
>>>>>
>>>>
>>>>That line does the job for me (in another project, in which I have
>>that
>>>>line right after the one in which I set the combobox dataProvider).
>>I'm
>>>>not sure what you're referring to by locations_cb.selected in your
>>>>function call though -- shouldn't that be locations_cb.selectedItem?
>>>>(or selectedIndex)
>>>>
>>>>Helen
>>>>
>>>>
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