Im afraid it is Mac only

On 12/23/05, hank williams <[EMAIL PROTECTED]> wrote:
> I think its a mac app.
>
> Hank
>
> On 12/23/05, Merrill, Jason <[EMAIL PROTECTED]> wrote:
> > I downloaded the trial, but what's a .dmg file and how do I unpack it in
> > Windows?  Couldn't find any info on their site - and double-clicking the
> > file gives me an error - unrecognized file type.
> >
> > Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > >>-----Original Message-----
> > >>From: [EMAIL PROTECTED] [mailto:flashcoders-
> > >>[EMAIL PROTECTED] On Behalf Of Merrill, Jason
> > >>Sent: Friday, December 23, 2005 11:42 AM
> > >>To: Flashcoders mailing list
> > >>Subject: RE: [Flashcoders] Faster code?
> > >>
> > >>Thanks.
> > >>
> > >>Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>>>-----Original Message-----
> > >>>>From: [EMAIL PROTECTED] [mailto:flashcoders-
> > >>>>[EMAIL PROTECTED] On Behalf Of Paul BH
> > >>>>Sent: Friday, December 23, 2005 11:31 AM
> > >>>>To: Flashcoders mailing list
> > >>>>Subject: Re: [Flashcoders] Faster code?
> > >>>>
> > >>>>this is the tool I meant - visDoc / ASDoc were these once the same?
> > >>>>cant remember... Im having a slow day...
> > >>>>
> > >>>>http://www.visiblearea.com/visdoc/
> > >>>>
> > >>>>On 12/23/05, Merrill, Jason <[EMAIL PROTECTED]> wrote:
> > >>>>> Where can I get ASDoc?  Google seems pretty ignorant of it - at
> > >>least as
> > >>>>> a product or software tool.  Or is it an internal-only product
> > Adobe
> > >>>>> uses?  Or is it simply a Macromedia standardized HTML format for
> > >>help
> > >>>>> content?
> > >>>>>
> > >>>>> Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>> >>-----Original Message-----
> > >>>>> >>From: [EMAIL PROTECTED]
> > >>[mailto:flashcoders-
> > >>>>> >>[EMAIL PROTECTED] On Behalf Of JesterXL
> > >>>>> >>Sent: Friday, December 23, 2005 10:56 AM
> > >>>>> >>To: Flashcoders mailing list
> > >>>>> >>Subject: Re: [Flashcoders] Faster code?
> > >>>>> >>
> > >>>>> >>Oh yeah definatly.  Even though Natural Doc's syntax feels more
> > >>>>> >>straightforward, ASDoc definately has the most beautiful output
> > >>that
> > >>>>> I've
> > >>>>> >>seen to date.
> > >>>>> >>
> > >>>>> >>----- Original Message -----
> > >>>>> >>From: "Paul BH" <[EMAIL PROTECTED]>
> > >>>>> >>To: "Flashcoders mailing list"
> > <[email protected]>
> > >>>>> >>Sent: Friday, December 23, 2005 10:53 AM
> > >>>>> >>Subject: Re: [Flashcoders] Faster code?
> > >>>>> >>
> > >>>>> >>
> > >>>>> >>1) I agree, that's why back to my earlier thing, I rarely
> > comment
> > >>-
> > >>>>> >>what ASDoc does do however is provide a way of displaying things
> > >>like
> > >>>>> >>your method signature in a friendly HTML like manner, with a
> > handy
> > >>>>> >>index down the side. When I do comment, it would be to explain
> > >>some
> > >>>>> >>hackery, or something that wasnt obvious - within a function,
> > this
> > >>>>> >>wouldnt get picked up, if it was something like a paramenter
> > only
> > >>>>> >>being in an allowable range, I would comment that in a way that
> > >>ASDoc
> > >>>>> >>picks up...
> > >>>>> >>
> > >>>>> >>2)Hehe if I couldnt do that, it would be nirvana-esque... I
> > never
> > >>said
> > >>>>> >>that this document wouldnt change - the key thing here is to
> > make
> > >>sure
> > >>>>> >>that the change is captured in one place and one place alone...
> > ie
> > >>-
> > >>>>> >>when business changes the specification, this is reflected in my
> > >>unit
> > >>>>> >>tests (as they are one & the same document), and thus my test
> > >>suite
> > >>>>> >>know about it straight away...
> > >>>>> >>
> > >>>>> >>On 12/23/05, JesterXL <[EMAIL PROTECTED]> wrote:
> > >>>>> >>> 1.  ASDoc just generates comments from your code.  If your
> > code
> > >>>>> comments
> > >>>>> >>> aren't up to date, neither is your generated asdocs.
> > >>>>> >>>
> > >>>>> >>> 2. If you could coerce a client to sign a document saying that
> > >>>>> business
> > >>>>> >>> requirements never change... hell dude, I'm hiring you
> > fulltime
> > >>to
> > >>>>> work
> > >>>>> >>> for
> > >>>>> >>> me!
> > >>>>> >>>
> > >>>>> >>>
> > >>>>> >>> ----- Original Message -----
> > >>>>> >>> From: "Paul BH" <[EMAIL PROTECTED]>
> > >>>>> >>> To: "Flashcoders mailing list"
> > >><[email protected]>
> > >>>>> >>> Sent: Friday, December 23, 2005 10:31 AM
> > >>>>> >>> Subject: Re: [Flashcoders] Faster code?
> > >>>>> >>>
> > >>>>> >>>
> > >>>>> >>> I'm so glad I opened such a juicy can of worms just before
> > >>Christmas
> > >>>>> ;)
> > >>>>> >>>
> > >>>>> >>> I just want to throw one more thing into the mix before I
> > >>dissappear
> > >>>>> off
> > >>>>> >>> to
> > >>>>> >>> numb
> > >>>>> >>> my family reunion with hefty doses of alcohol...
> > >>>>> >>>
> > >>>>> >>> So, now I think my comments before about, erm comments still
> > >>stand.
> > >>>>> I
> > >>>>> >>> see comments differently to documentation, so I'll just add my
> > >>>>> >>> tuppence to this and retire to eat drink & be merry...
> > >>>>> >>>
> > >>>>> >>> I think some (many)? people dont document because they cant be
> > >>>>> arsed.
> > >>>>> >>> Why is this the case? We'll, again, I think it comes down to
> > >>>>> changing
> > >>>>> >>> requirements, and the fact that I hate having the same
> > >>information
> > >>>>> in
> > >>>>> >>> two places, as at some point one will get out of date...
> > >>>>> >>>
> > >>>>> >>> How to manage this, and at the same time make your code easy
> > to
> > >>>>> >>> understand?
> > >>>>> >>>
> > >>>>> >>> This is how we are approaching it / looking to approach it...
> > >>>>> >>>
> > >>>>> >>> 1) Documentation of individual methods within classes is done
> > >>using
> > >>>>> >>> ASDoc which gets triggered whenever a file gets checked into
> > >>source
> > >>>>> >>> control -- your documentataion is generated from your class
> > >>file,
> > >>>>> and
> > >>>>> >>> is *always* up to date with your checked in class file...
> > >>>>> >>>
> > >>>>> >>> 2) We are looking into using a thing called FIT
> > >>(http://fit.c2.com/)
> > >>>>> >>> What this does is tie in business requirements with unit
> > tests.
> > >>The
> > >>>>> >>> business (ie the client) basically write their specifications
> > >>(or
> > >>>>> are
> > >>>>> >>> assisted with it) in a word document. wherever a table is
> > >>>>> encountered,
> > >>>>> >>> this is interpreted by FIT as a unit test, and the test
> > builder
> > >>>>> writes
> > >>>>> >>> a fixture to accomodate that test... What this means is that
> > you
> > >>are
> > >>>>> >>> documenting your business logic in one place (rather than both
> > a
> > >>>>> specs
> > >>>>> >>> document and a slew of unit tests)
> > >>>>> >>>
> > >>>>> >>> For me, the underlying principle is this -- DONT REPEAT
> > YOURSELF
> > >>--
> > >>>>> >>> it'll save you a whole truckload of hassles down the road...
> > >>>>> >>>
> > >>>>> >>> Pxx
> > >>>>> >>>
> > >>>>> >>>
> > >>>>> >>>
> > >>>>> >>> On 12/23/05, Hans Wichman <[EMAIL PROTECTED]> wrote:
> > >>>>> >>> > Just to those that are reading this thread and wondering if
> > >>>>> writing neat
> > >>>>> >>> > documented code for clients (and payed for by clients) is an
> > >>>>> illusion,
> > >>>>> >>> > my
> > >>>>> >>> > 2
> > >>>>> >>> > cents:
> > >>>>> >>> >
> > >>>>> >>> > we've been working on a project (complete virtual learning
> > >>city)
> > >>>>> in
> > >>>>> >>> > flash
> > >>>>> >>> > in which the client didnt really know what he wanted up
> > front,
> > >>>>> which we
> > >>>>> >>> > tackled using a usecase-development/prototyping approach.
> > >>>>> >>> > The object oriented design was by large thought up up front,
> > >>the
> > >>>>> >>> > conversion
> > >>>>> >>> > of this design to AS2.0 was done bit by bit, using unit
> > >>testing
> > >>>>> etc. All
> > >>>>> >>> > the while the specs where changing and we made
> > >>>>> this-phase/next-phase
> > >>>>> >>> > choices and did a small impact analysis for most of them.
> > >>>>> >>> > During implementation most of the code was being documented
> > >>>>> already
> > >>>>> >>> > (during
> > >>>>> >>> > or upfront), not using obvious what-does-this-button-do
> > >>comments,
> > >>>>> but
> > >>>>> >>> > WHY-does-this-button-do-what-it-does comments. The internals
> > >>>>> workings
> > >>>>> >>> > may
> > >>>>> >>> > change, but why-it-does-what-it-does usually doesnt. The
> > >>client
> > >>>>> now
> > >>>>> >>> > requested ALL documentation to be delivered as a separate
> > >>product,
> > >>>>> most
> > >>>>> >>> > of
> > >>>>> >>> > which is already present and includes functional docs,
> > >>technical
> > >>>>> docs,
> > >>>>> >>> > source docs, readers, etc.
> > >>>>> >>> > This product will run for a number of years, currently 4
> > >>virtual
> > >>>>> >>> > casestudies have been implemented and 50 more will be
> > required
> > >>>>> over the
> > >>>>> >>> > next few years (casestudy == adventure game). A number of
> > >>people
> > >>>>> are
> > >>>>> >>> > working on this project together, ussually not having a clue
> > >>what
> > >>>>> the
> > >>>>> >>> > other
> > >>>>> >>> > one does, they just agree on a common interface for example
> > >>>>> between
> > >>>>> >>> > client
> > >>>>> >>> > and server (which is documented by examples mostly).
> > >>>>> >>> > Lots of changes will probably be required, but since the
> > code
> > >>is
> > >>>>> >>> > modular,
> > >>>>> >>> > its clean (99,9%) and well documented, we can analyse what
> > has
> > >>to
> > >>>>> be
> > >>>>> >>> > refactored and what doesnt need to be.
> > >>>>> >>> >
> > >>>>> >>> > This is not to start up the discussion again whether or not
> > to
> > >>>>> document
> > >>>>> >>> > your code, just to tell you that almost all our clients (our
> > >>>>> company has
> > >>>>> >>> > about 50 ppl and a lot of clients) request a solid design,
> > >>solid
> > >>>>> >>> > documentation and a copy of the sourcecode. Internally we
> > are
> > >>all
> > >>>>> >>> > expected
> > >>>>> >>> > to have a high standard and work on increasing this standard
> > >>even
> > >>>>> >>> > further
> > >>>>> >>> > (for example by reading books such as 'code complete',
> > taking
> > >>>>> >>> > certifications, studying oo development). This is the same
> > for
> > >>>>> java,
> > >>>>> >>> > php,
> > >>>>> >>> > AS1, AS2, visual basic or c++ developers.
> > >>>>> >>> >
> > >>>>> >>> > Does the way we work slow us down? No.
> > >>>>> >>> > Does the way we work cost us clients? Nope.
> > >>>>> >>> > Does everything need to be documented? No ofcourse not.
> > >>>>> >>> > Is this approach applicable to all types of projects? Nope.
> > >>>>> >>> > Will we hire someone who is fast but does not document his
> > >>crappy
> > >>>>> code,
> > >>>>> >>> > again? We surely wont, and we know becoz we review his code
> > >>after
> > >>>>> each
> > >>>>> >>> > project.
> > >>>>> >>> >
> > >>>>> >>> > I do think lots of the arguments given here against
> > >>documenting
> > >>>>> are just
> > >>>>> >>> > excuses in order not to have to, or a lack of skill in the
> > oo
> > >>>>> design
> > >>>>> >>> > area.  Rewriting and rewriting and rewriting (with or
> > without
> > >>>>> >>> > documentation) should make warnings bells go off in your
> > head,
> > >>>>> with or
> > >>>>> >>> > without someone paying for it.
> > >>>>> >>> > Can I do the same very cool things all the
> > >>>>> non-documenting-guru/hackers
> > >>>>> >>> > do?
> > >>>>> >>> > Nah unfortunately not, but thats beside the point ;).
> > >>>>> >>> >
> > >>>>> >>> > When it comes down to it, I agree you have to pragmatic when
> > >>>>> coding, not
> > >>>>> >>> > everything we do has to have an academic standard, but you
> > >>>>> shouldn't
> > >>>>> >>> > grab
> > >>>>> >>> > every opportunity to write crappy code with both hands
> > either.
> > >>>>> >>> >
> > >>>>> >>> > Just my 2 cents...
> > >>>>> >>> > H
> > >>>>> >>> >
> > >>>>> >>> >
> > >>>>> >>> > At 08:51 AM 12/23/2005, you wrote:
> > >>>>> >>> > >>I think it reflects the nature of flash and its history.
> > >>>>> >>> > >    Not to mention the diverse skillset of its
> > >>developer-base. A
> > >>>>> lot of
> > >>>>> >>> > > people learned to write code in Flash, and the question of
> > >>>>> whether
> > >>>>> >>> > > they
> > >>>>> >>> > > are doing it the "right" way or not is debatable.
> > >>>>> >>> > >
> > >>>>> >>> > >>In other words, as flash becomes a real software
> > development
> > >>>>> platform,
> > >>>>> >>> > >>real development methodologies will become more important.
> > >>>>> >>> > >    That's really what it comes down to. As you start
> > >>building
> > >>>>> >>> > > longer-term
> > >>>>> >>> > > projects and using standardized methodologies, these
> > things
> > >>>>> start to
> > >>>>> >>> > > become more important. I still do the occasional one-off
> > >>>>> animation or
> > >>>>> >>> > > ad,
> > >>>>> >>> > > but that's not where I spend the majority of my time these
> > >>days.
> > >>>>> >>> > >
> > >>>>> >>> > >ryanm
> > >>>>> >>> > >_______________________________________________
> > >>>>> >>> > >Flashcoders mailing list
> > >>>>> >>> > >[email protected]
> > >>>>> >>> > >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>> >>> >
> > >>>>> >>> > _______________________________________________
> > >>>>> >>> > Flashcoders mailing list
> > >>>>> >>> > [email protected]
> > >>>>> >>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>> >>> >
> > >>>>> >>> _______________________________________________
> > >>>>> >>> Flashcoders mailing list
> > >>>>> >>> [email protected]
> > >>>>> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>> >>>
> > >>>>> >>> _______________________________________________
> > >>>>> >>> Flashcoders mailing list
> > >>>>> >>> [email protected]
> > >>>>> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>> >>>
> > >>>>> >>_______________________________________________
> > >>>>> >>Flashcoders mailing list
> > >>>>> >>[email protected]
> > >>>>> >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>> >>
> > >>>>> >>_______________________________________________
> > >>>>> >>Flashcoders mailing list
> > >>>>> >>[email protected]
> > >>>>> >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>> NOTICE:
> > >>>>> This message is for the designated recipient only and may contain
> > >>privileged or
> > >>>>confidential information. If you have received it in error, please
> > >>notify the sender
> > >>>>immediately and delete the original. Any other use of this e-mail by
> > >>you is
> > >>>>prohibited.
> > >>>>> _______________________________________________
> > >>>>> Flashcoders mailing list
> > >>>>> [email protected]
> > >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>>>>
> > >>>>_______________________________________________
> > >>>>Flashcoders mailing list
> > >>>>[email protected]
> > >>>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >>_______________________________________________
> > >>Flashcoders mailing list
> > >>[email protected]
> > >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > _______________________________________________
> > Flashcoders mailing list
> > [email protected]
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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