I also find that, if you keep your classes appropriately succinct then all
of your variables (and their types) are usually defined within close
proximation to where you use them.  Local variables are a lot more common,
and your class properties should be intuitively descriptive of what they do
in that context.

Properties of the class should also be handled internally, even if they're
accessable externally.  For example, the skin property of a component is
probably a MovieClip, but someone using the component class should use a
styles object to manipulate its appearance.  This of course isn't always
necessary, especially if you want to allow the greatest amount of
flexibility, but if you follow some basic OOP principles it makes special
naming conventions unnescessary.

Good luck with AS2.0, it's a new world even if it's the syntax isn't that
different.

Tyler
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