On 2/3/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:
> Anyway, Anggie, I think maybe what I was getting at, (and honestly I'm very 
> sorry if my little joke about it being a can of worms somehow made you feel 
> bad), was that perhaps you could sharpen the question a little more so as to 
> be not quite so broad.  What is an example of a specific problem you're 
> trying to solve other than "write clean code"?  I guess when I saw your 
> question, my thought was, where would anyone begin to answer that question 
> effectively without writing a book on the subject.

I'm the one who should apologise, Jason. I realised that my question
was so broad that it would start another flame war (like that _global
one), right after I hit "SEND" button. So, I apologise to the group
for that.


> Could you give an example of something you've struggled with, which maybe 
> people here could assist you in designing it better, making it more 
> efficient?  It probably won't be me that will help though, I'm still trying 
> to get better at this stuff myself.

For example, my site http://design.ibshastautama.com/flash/ was coded
twice. On the first attempt, it didn't work as well as I expected so I
went through debugging process using lots trace() which was no fun at
all; mainly because of some overcomplicated MovieClip hierarchy and
unnecessary functions. After spending a couple of hours, tracing my
codes , pulling my hair out, and smoking 2 packets of cigarettes, I
felt that rewriting it from the scracth was a better way. So, I did
that and the result was satisfying. However, I think working twice on
the same codes is not good at all. So here I am, asking for your
guidance about how to code/design Flash applications (not only Flash
sites) efficiently, as simple as possible, without making things
overcomplicated. Or maybe it is just a matter of experience?

TIA,
--
Anggie Bratadinata
Graphic|Web|Flash
Jl. Raya Langsep 21
Malang - East Java
I N D O N E S I A
www.ibshastautama.com
www.nextrand.co.id
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