Perhaps Lanny's suggestion will work, but may not work with a single frame SWF.
The problem resides in how the Flash Player is initiatated on first
render. Basically the ActionScript is being interpreted faster than
the visuals are rendered (which includes the scene).

I've gotten to understand this and I have adopted a way of
initializing all the Stage parameters first then initializing the
elements. And lastly, I actually call the onResize method for good
measure because in some instances first render does not trigger a
resize event.
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