> From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of James Marsden > Sent: Tuesday, March 07, 2006 5:45 AM > To: Flashcoders mailing list > Subject: [Flashcoders] Bouncing laserbeam for game > > Hello games people, > > I'm tasked with programming a bouncing laserbeam like in the > following pic. > > http://www.irem.co.jp/e/game/r/rtype/image/r1stg6.gif > > Has anyone done this kind of thing before and can point me in > the right direction?
I wrote a similar game under contract a couple of years ago. I could've done lasers, but I decided to go with bouncing projectiles instead: http://www.kidstation.de/junior/r5u3/r5u3m16/a.html The "physics" for the bounce is really simple. The bounce-angle is just 180-(the angle that the projectile is hitting the paddle) --- John Hattan The Code Zone - Sweet Software for a Saturnine World www.thecodezone.com _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

