Actually, your width will change with the rotation. The greatest
width will be when the diagonal line of your rectangle is a flat,
horizontal line. This width will be equal to the square root of the
sum of the squares of the original height and width before the rotation.
Odie
On Mar 20, 2006, at 5:00 PM, David Stiller wrote:
Danny,
My MC is a 150x30 rectangle rotated to 45 degrees.
My results show width and height both at 180, when
they should be closer to 130. Here's my code:
That's odd: when I go through those calculations
with a calculator, they come out with about 130,
just as you say [...]. Are you sure your mc._width
and mc._height are returning the correct values?
Well, I checked, and am beginning to feel dumber and dumberer.
Somewhere, when I was dealing with this last night, my head must
have been
clouded up. If I take a 150x30 movie clip in the IDE and rotate
it, the
width and height, as indicated in the Properties inspector, updates
the way
your calculation and the getBounds approach dictate they should.
I was expecting mc._width to always return 150, even when it was
rotated. After all, the clip's width, from its own POV, hasn't
changed. In
fact, I would swear this is what was happening last night -- but,
sheesh,
maybe not? If I simply trace mc's _width and _height from the main
timeline, the values returned by those properties give me the data
I want.
This happens with dot notation as well as onClipEvent(load) {trace()}.
So ... I guess my whole question is moot. But now I'm scratching my
head.
David
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