> PrintJob works fine in simplistic Flash movies. > > Try and do anything advanced (such as a stock exchange > trading system) and it will cause the alert to appear. > > That ain't an error with my code!
Ah ha! So now we get to the bottom of it. PrintJob does not cause Flash to alert about a slow running script. We've established that. You can't say it's PrintJob's fault anymore just because your app is more complicated. If it works in a simple test, it works period. The issue lies somewhere else. Without looking at your code, my best guess is that you are running processes at the same time as a PrintJob starts. What's happening is that you have some script expecting a method to finish running, but the PrintJob starts and, because it's a synchronous call, Flash sits and waits. Unfortunately, you've got some other code trying to run or code that was in the middle of something and because it got locked up while Flash waits on the PrintJob to complete, it thinks Flash is locked up and Flash throws the error. So, yes, it is a problem with your code. You need to halt all processes before your PrintJob starts. Do not use the SLI injector to increase the timeout. That's like injecting painkillers in a broken ankle so you can keep running. Fix your code. -Steven _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

