Heeeeeeeeeeello!

First of all, sorry for not publish the english version of the
article. I never find time enough to do it :S

Then, since right now I´m working with SWFMill and MTASC I´ll try to
remember my bad french and read your post. I know sometime ago Martin
Klasson (who is also in this list) found some side problems with the
trick I was using. I know that trick is not elegant at all, but trust
me, it does work.

BUT it would be *great* to hear someone at Macromedia telling us when
(if at any time) do they plan to add an official-risk-free way to load
and use dynamic fonts without any kind of restrictions. I guess the
best way to do it is the simplest one: use fonts the same way we use
classes. That mean "including" the font(s) in one swf, load it at run
time and then use it wherever.

I know it´s doesn´t seem as important as other features for player
8.5, but it will help a lot of people.

Cheers,

Zarate

ps: Someone emailed me off-list last week about the article and I
haven´t replied yet, sorry :)

On 4/11/06, erixtekila <[EMAIL PROTECTED]> wrote:
> > still, you have to put that Shared thingie in both **The sharedLib AND
> > ** The loader ...
> > with zarate's, you don't need both ... actually, you just prepare the
> > **SharedLib .... and then the Loader automatically loads in the new
> > font (without linking, without compiling, without everything, just
> > leave it alone)
> >
> > wouldn't it be better ?
> Yes !
>
> Did you tried this technic with flash 8 ide ?
> On osx, i can't recompile the original example of zarate :
> Problem of ressource for the forceShared asset.
>
> BTW, it gave me the curiosity to dig further in this technic.
> I've made a new thread on my blog in order to explain my attempt :
> http://www.v-i-a.net/blog/archives/000043.html
>
> I used Zarate's trick (because this is in fact a trick) to do it with
> opensource tools.
> I had the feeling that it would be easier than the long (and badly
> translated) explanation available.
>
> As I don't anderstand spanish and you don't probably french, I try to
> translate some part of my post here.
>
> We'll be able to create true dynamic shared libraries for flash.
> The principe uses the same as Zarate, but IMHO more friendly.
>
> If I remember well, the flash player 6.0.79 gets a new feature :
> multi-tiers shared lib.
> We use that in order to create dynamic shared lib without referencing
> the url in the importing animation.
>
> Here are the key to the paradise :
> - An empty swf
> - This swf is used to add the url to itself and the other assets to be
> shared.
> - A loading animation that preload the sharedLib before using it.
>
> All the swfmill script are on the blog.
> If one is interested to an automated as2ant process, let me know.
>
>
> Even if this is an awful trick, it leverage the power of dynamic shared
> assets in flash.
> And I, personnaly,  feel much more confortable to do it with swfmill
> than Flash, as that type of creation is really ugly in it.
>
> HTH
> -----------
> erixtekila
> http://blog.v-i-a.net/
>
> _______________________________________________
> [email protected]
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>


--
Zárate
_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to