Heeeeeeeeeeello! First of all, sorry for not publish the english version of the article. I never find time enough to do it :S
Then, since right now I´m working with SWFMill and MTASC I´ll try to remember my bad french and read your post. I know sometime ago Martin Klasson (who is also in this list) found some side problems with the trick I was using. I know that trick is not elegant at all, but trust me, it does work. BUT it would be *great* to hear someone at Macromedia telling us when (if at any time) do they plan to add an official-risk-free way to load and use dynamic fonts without any kind of restrictions. I guess the best way to do it is the simplest one: use fonts the same way we use classes. That mean "including" the font(s) in one swf, load it at run time and then use it wherever. I know it´s doesn´t seem as important as other features for player 8.5, but it will help a lot of people. Cheers, Zarate ps: Someone emailed me off-list last week about the article and I haven´t replied yet, sorry :) On 4/11/06, erixtekila <[EMAIL PROTECTED]> wrote: > > still, you have to put that Shared thingie in both **The sharedLib AND > > ** The loader ... > > with zarate's, you don't need both ... actually, you just prepare the > > **SharedLib .... and then the Loader automatically loads in the new > > font (without linking, without compiling, without everything, just > > leave it alone) > > > > wouldn't it be better ? > Yes ! > > Did you tried this technic with flash 8 ide ? > On osx, i can't recompile the original example of zarate : > Problem of ressource for the forceShared asset. > > BTW, it gave me the curiosity to dig further in this technic. > I've made a new thread on my blog in order to explain my attempt : > http://www.v-i-a.net/blog/archives/000043.html > > I used Zarate's trick (because this is in fact a trick) to do it with > opensource tools. > I had the feeling that it would be easier than the long (and badly > translated) explanation available. > > As I don't anderstand spanish and you don't probably french, I try to > translate some part of my post here. > > We'll be able to create true dynamic shared libraries for flash. > The principe uses the same as Zarate, but IMHO more friendly. > > If I remember well, the flash player 6.0.79 gets a new feature : > multi-tiers shared lib. > We use that in order to create dynamic shared lib without referencing > the url in the importing animation. > > Here are the key to the paradise : > - An empty swf > - This swf is used to add the url to itself and the other assets to be > shared. > - A loading animation that preload the sharedLib before using it. > > All the swfmill script are on the blog. > If one is interested to an automated as2ant process, let me know. > > > Even if this is an awful trick, it leverage the power of dynamic shared > assets in flash. > And I, personnaly, feel much more confortable to do it with swfmill > than Flash, as that type of creation is really ugly in it. > > HTH > ----------- > erixtekila > http://blog.v-i-a.net/ > > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > -- Zárate _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

