Hi everyone,
I am working on building a multi-window flash application that utilizes Local Connection Objects to communicate between windows. One window acts as a "server" of sorts while all the other windows are its "clients". The idea is that a client window can use an LCO to send a request to the server window. Once received, the server window will respond back to the client window with the requested information. The problem I am having is that it frequently takes a long time for the request to be received by the server window. To clarify, I send a message on the LCO to the server window and print a timestamp. When that message is received by the server window, it prints another timestamp. Sometimes, the difference between these two timestamps is very large. Frequently it is in the range of 15 - 45 seconds but occasionally it takes several minutes. One time it took over 10 minutes! Does anyone have any experience with LCO's taking an abnormally long time to transfer the message between windows? For the record, the app I am building is using the Flash 8 player and is written in AS2.0. I've also built a standalone test app (2 movies that use the same basic code) and cannot reproduce the problem. Jason. _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

