> > actually, I'm not sure if localToGlobal does anything with 
> the scaling.
> > I have the feeling it simply adds coordinates of parent 
> movieclips to 
> > the local ones..
> 
> I'm not sure what you're doing and how, but it *does* take 
> into consideration the whole movieclip matrix info - 
> rotation, scaling, skewing, etc. It's really the best way to 
> translate a position from one movieclip to another.

This may be the case if you've transformed it in code, but definitely
not the case if you've scaled something on the timeline.

M
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