That worked perfectly.  Thanks, Geoff.

- MM


you should set riseSpeed inside the newClip, and then apply the  
onenterframe to the clip's _y, like this:

                        newClip.riseSpeed = ((0.03 * hitherYon) - 1.5);
                        newClip.onEnterFrame = function():Void {
                                this._y -= this.riseSpeed;
                        };

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